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CyGamer
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Postby CyGamer » Wed Dec 28, 2016 1:17 am


Name: Krag R. Krast
Gender: Male
Age: 29 yrs old
Height:6'4"
Weight:199lbs
Notes: Friendly, burn marks along hands and forearms, Has been noted to have sometimes extreme Pyromaniac tenancies ++Keep away from promethium stores and other flammable equipment++. A fairly kind soldier, Krast is often seen as a rolemodel to fresh recruits. Is also known to get involved with the trade of contraband.
Regiment: 335th Cadian Kasrkin Shock troop Regiment, self named Flamewalkers
Born: Drast city, Cadia
Training: Kasrs Drast Training Scholas
General Appearance: A somewhat impressive figure, Krast has a distinct scar across lower right lip from a training accident, and has a very lean frame. Short kept blonde brown hair and the Cadian standard purple eyes, he stands a bit slouched when not in combat. Has a new scar on his abdomen, a burnt circle from emergency cauterized wound.

History: As life on Cadia is that of war, Krast learned how to use a lasgun before he was 10. By 15 he was enrolled in the Kasrkin training camps, and by 20 he was sent out to the galaxy, to do battle with the emperors foes. Saw much combat against the powers of chaos, and brief but bloody fights with the greenskins. The 335th is known for its rather up close and personal use of flamers, often using them in close quarters combat. While effective this has some obvious issues. Notable is the shark teeth painting on his standard issue Carapace helmet. He attributes this to a previous mission, where he quotes to have "swarm around in burning promethium while being shot at by cultists and daemons," Giving him the name Flame Shark. Is highly skilled in combat, and has a special skill for promethium. His regiment has been scattered across Naris due to Tau interference and attacks.

Friends and Allies: Easy going and somewhat complacent, he gets along with most people, even those that sometimes treat him poorly. Thinks of other Cadians as good friends, and will try to be as nice as he can to others, except in combat.

Enemies: Has an average hatred for imperial enemies. Also a bit testy with Psykers. Poor past experiences.

Stuff
Hellgun(customized styled casing)- 3 Back up packs
Hades Pattern Mark III Assault Flamer-5 tanks of promethium, nicknamed Spotlight
Ius Automatic Pistol- 4 magazines
Combat Knifes- 3 at a time
Frag Grenades- 4
Krak Grenades- 2
Inferno grenades- as many possible, currently 3
Cadian Imperial Guard Fatigues
Environmentally-sealed Storm Trooper Carapace Armour with Helmet- modified slightly to be lighter, with added heat shielding and removed arm guards
Backpack Power Generator
Rucksack
Basic Toolkit
Poor Weather Gear
Mess Kit and Water Canteen
Blanket and Sleep Bag
Rechargeable Lamp-Pack
Ident-Tags
Micro-Bead
Respirator- somewhat functional
Imperial Infantryman's Uplifting Primer

High concept: “A Helping Hand”- Krast is all ways willing to lend a hand to others, for a price.

Trouble: “Oh Inflammable means Flammable”- has a bad habit of solving most problems with extreme levels of fire.

Aspect: “Burn and Barter”- Krast has a way of charming people, whether it’s selling contraband, getting information out of someone, or just making friends, but also loves to play with fire.

Approaches
Careful- +1
Clever- +1
Flashy- +2
Forceful- +4
Quick- +2
Sneaky- 0
Last edited by CyGamer on Sun Jun 09, 2019 5:14 am, edited 25 times in total.

Who says the future has to be grimdark? Matt Ward that's who.

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CyGamer
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Postby CyGamer » Thu Dec 29, 2016 3:12 pm

Name:Enginseer Alexander Chirigus Eugenios Theocritus
Gender: Male
Age: 149 yrs old
Height:6'7"-10'
Weight:348lbs
Notes: Heavily Modifications across body, noted to be accompanied by two servo skulls
Regiment: Attached to the 447th Gylius Mechanized Infantry++Regiment is currently listed as KIA++
Born: Forge world Gylius
Training: Cult Mechanicus teachings of Cybernetica
General Appearance: Tall and shrouded in the red cloak of the Mechanicus, he has undergone much augmentation, now only 18 percent organic. He has many wires and cords running along his body, with large mechanical legs, four to be exact, lifting him up. He has many Utility, ballistic and optic Mechadendrites.

History: Chirigus was born on the minor but vital forge world, and was seen to hold promise among the Cult Mechanicus. He was taught many rituals of how to ease and soothe the machine spirits in the array of machines the Imperium boosts. He dedicated his life to the teachings of Omnissiah. That was until he was selected to be attached to a Imperial guard regiment to aid in the maintenance of their war machines. He holds a grudge against this act, but still performs his duties well. Holds a distinct distrust to most anything he has not cataloged, and conducts his own research from time to time. He is seen as a less than orthodox priest, over looking the use of Xeno technology by guardsmen. Other priest say that this is a reason for why he was assigned as an Enginseer when his is more skilled as a scholar. Rumor is he entered an argument with a high ranking Logis on his world, which ended when the Logis uses his sway to assign him to Naris.

Friends and Allies: Not one for companion ship, he tends to be seclusive and reserved with most people.

Enemies: Shares the common hatred for the enemies of the Imperium, but also has a grudge against some members of the mechanicus.

Stuff
Omnissian Power Axe
Sollex Pattern-VII “Steel Burner” Heavy Laspistol
2 ballistic mechadendrites
3 optic mechadendrites
5 utility mechadendrites
Holy oil
Prayer seals
Notebook of hymns and research
"Gift of the Omnissiah"- recovered from motor pool after Junior Commissar talons actions, currently sealed and being tested
2 Monotask servo skulls- one designed for note taking, the other a aid in repairs.
Book on the Human Form, lent for the medicae ward.
A reclaimed Cherubim named Michal

High concept:”Blessed is the machine god, and his gifts”- every bit of technology has to be respected, but it may be harder at times than others

Trouble: “What do you mean, File not found?” Chirigus has an issue with incorrect or incompetent information, and can be a bit arrogant with his knowledge

Aspect:”Study and prayer work for the chapel, but can be a bit slow.” Chirigus isn’t above “cutting corners” and knows a few tricks they don’t teach.

Approaches
Careful-+2
Clever-+3
Flashy-0
Forceful-+1
Quick-+2
Sneaky-+1
Last edited by CyGamer on Wed Jan 02, 2019 10:26 pm, edited 12 times in total.

Who says the future has to be grimdark? Matt Ward that's who.

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CyGamer
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Postby CyGamer » Tue Feb 07, 2017 4:24 pm

Place holder
Last edited by CyGamer on Wed May 29, 2019 11:10 pm, edited 6 times in total.

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CyGamer
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Postby CyGamer » Mon Apr 10, 2017 1:23 pm

Name: Jeres "Tick" Cadel
Gender: Male
Age: 42+What's it to you?!+
Height: 5'2
Weight:112lbs
Notes: Jeres, or Tick as he's more commonly called, is a member of the 335th Kasrkin Shock Trooper regiment, and is a explosives expert. He is able to turn many ordinary items into very volatile and destructive IEDs, and is extremely capable in fortifying a position. However, shows sighs of extreme paranoia and OCD disorders, distrusting anyone from outside his regiment. Has been know to establish a "perimeter" around living quarters, using various manners of explosives and tripmines, without telling friendly units. So far no deaths have resulted in this behavior, but is advised to not approach from behind.
Regiment: 335th Kasrkin Shock Troopers
Born: Cadia+Why do you want to know?!+
Training: Unknown+IM SELF TAUGHT!+
[[Not mine]]
General Appearance: A very thin, gaunt figure. Short soot stained, straw blonde hair is disorderly and thin. Eyes are bagged and bloodshot, and a five o'clock shadow is a combination of lack of sleep and over dose of recaff. Long thin limbs and a slumped posture give him and awkward gait. Clothing is generally dirty and ill fitting, with many stains and dirt on them. On his person at all times, even when he sleeps, is a backpack often overflowing with explosives. He also carries a homemade entrenchment and bombardier kit. Is very pale, but extremely energized, tapping his fingers or feet when sitting down. Always faces the doorway and checking the windows and ceiling.

History: Jeres Cadel, commonly called Tick by his regiment, is the informal heavy ordinates expert of the 335th Kasrkins. Born to Cadia, he received the training of the Kasrkin later than most. One of the older members of his platoon, he has been through multiple combat theaters, and has developed a intense case of paranoia, stating that "They" are always out for him. They seems to change based on the current situation, but the default is often Eldar. During a patrol, Jeres squad was ambushed by unknown assailants, and was listed as MIA until Jeres returned almost 3 weeks later at a nearby firebase, covered in mud and explosives. The only known survivor, he has since taken to the habit of installing a perimeter of explosives around his current position when ever possible. While this has been noted as problematic by many fellow guardsman, it has saved his and many others lives.

Friends and Allies: the 335th. Does not trust others
Enemies: any one and everyone other than himself.

Stuff
1-Standard issue lasgun
1-Cadian Pattern Grenade launcher
47-Frag grenades
22-Krak grenades
15-Snare Mines
5-Demolition charges
Standard issue flak armor
Combat Knife
Well worn 9-70 Entrenching Tool
Rucksack
Basic Toolkit
Poor Weather Gear
Mess Kit and Water Canteen

High concept:"I thought I heard something...”- Tick is very attentive, due to bad past engagements, and always stays on alert and on watch. He will dig in and wait out the enemy rather than chase them down.

Trouble:"THEIR OUT TO GET ME!"- Tick is plagued by PTSD and extreme anxiety, making him volatile at times.

Aspect:"Never say too much explosives.” Tick is a expert bomb technician and knows all about various ways to make things go boom, and how to stop them should the need arise.

Approaches
Careful- +2
Clever- +2
Flashy- 0
Forceful- +1
Quick- +3
Sneaky- +1
Last edited by CyGamer on Wed May 29, 2019 11:12 pm, edited 3 times in total.

Who says the future has to be grimdark? Matt Ward that's who.

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CyGamer
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Postby CyGamer » Sun Jul 09, 2017 11:04 pm

Name: Ordril "The Sarge" Damer
Gender: Male
Age: 49 yrs old
Height:5'4"
Weight:209lbs
Notes: Ordril is the current commander of the 335th platoon located in Naris. A very stubborn, grim, and often using vulgar language, he is well versed in the way of the Guard, and is a skilled CO. Known to let his temper fly off, he is inventive with his forms of punishment
Regiment: 335th Cadian Kasrkin Shocktroop Regiment
Born: Talorn, Cadia
Training: Kasrkin Training Scholas
General Appearance: Average height and build, Damer has a noticeable scar running across his nose, with another 2 running from the back of his head to the front, ending above his right eye. Has faded purple eyes with uncharacteristic black hair.

History:

Friends and Allies: Any one compliant enough to actually get anything done.
Enemies: Tau. Cowards. Krag R. Krast++Due to constant contraband++. Anyone above the rank of lieutenant.

Stuff
Hotshot Lasgun (Lucius Pattern)-6 charge packs
Assault Shotgun- 40 rounds
Las-Pistol-4 charge packs
Combat Knifes
Frag Grenades- 2
Krak Grenades- 1
Cadian Imperial Guard Fatigues
Environmentally-sealed Storm Trooper Carapace Armour with Helmet
Backpack Power Generator
Rucksack
Basic Toolkit
Poor Weather Gear
Mess Kit and Water Canteen
Blanket and Sleep Bag
Rechargeable Lamp-Pack
Ident-Tags
Micro-Bead
Respirator- somewhat functional
Imperial Infantryman's Uplifting Primer

High concept: "Do you Ape want to live forever!?"- Sarge has a way of rallying the men

Trouble: "A Monkey could do this better!"- A temper often flares up when things don't go well

Aspect: "Corporal Punishment."- Always has a very clever way of making something unpleasant for the enemy

Approaches
Careful- +1
Clever- +2
Flashy- +3
Forceful- +2
Quick- +1
Sneaky- 0
Last edited by CyGamer on Wed Jan 30, 2019 2:26 pm, edited 1 time in total.

Who says the future has to be grimdark? Matt Ward that's who.

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CyGamer
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Postby CyGamer » Fri Oct 27, 2017 11:26 am

Name: Field Medic Jaren Creed ++No relations to Ursarkar E. Creed++
Gender: Male
Age: 26 yrs old
Height:5'11"
Weight:139lbs
Notes:
Regiment: 335th Cadian Kasrkin Shocktroop Regiment
Born: Talorn, Cadia
Training: Kasrkin Training Scholas, Specialized in the Human Form
General Appearance: a average but lanky looking young man, Jaren has the trademark purple eyes of Cadia, with yellow hair shaved off at the sides. He is relatively unmarked, though a few freckles and small scars decorate his face and body. Usually with an expression of business first, he is not an overly dreadful trooper, more down to earth after being a medic for so long, if only a bit overwhelmed. He also wears a re breather mouth cover, marked with a red cross, at most times for "surgical sterility".
History: Jaren was a bright child from birth, always trying to figure out how things worked, much to the scolding of his parents and the local Machine priests. During his non-combat teachings, he became fascinated with biology, and the various types of creatures through out the galaxy. This keen mind and interest with biology granted his additional training upon entering the guard. Placed in the 335th Kasrkin regiment, he became the defacto medical personnel due to his swift medical abilities.

Friends and Allies: Normal troopers and clerks; Enjoys talking to Adepta sororitas of the Order Hospitaller, about the various workings of the human form; recaff, glorious recaff
Enemies: Tech-priest++"They'd rather cut off your hand for a cut and then slap on a metal claw then fix it!"++; people that make it harder to do his work; troopers with poor hygiene

Stuff
Diagnostor- slightly defective; recaff in the system
Medical Injector
Medikit
Number of combat stimms and other "non-official" medical supplies
Las-Pistol-6 charge packs
Combat Knifes
Frag Grenades- 2
Cadian Imperial Guard Fatigues
Environmentally-sealed Storm Trooper Carapace Armour with Helmet
Backpack Power Generator
Rucksack
Basic Toolkit
Poor Weather Gear
Mess Kit and Water Canteen
Blanket and Sleep Bag
Rechargeable Lamp-Pack
Ident-Tags
Micro-Bead
Respirator
Imperial Infantryman's Uplifting Primer

High concept: "Emperor Protects"- Joran is a skill medic and has a vast knowledge of aliments and cures.
Trouble: "A finger WHERE?!"- can be a bit invasive and zealous when it comes to health
Aspect: "Don't you die on me!"- Joran won't give up on anyone no matter what the rise is to him

Approaches
Careful- +2
Clever- +3
Flashy-+1
Forceful- +1
Quick-+2
Sneaky-0

Who says the future has to be grimdark? Matt Ward that's who.

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CyGamer
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Location: Missouri, USA

Postby CyGamer » Sat Aug 25, 2018 11:46 pm

Placeholder
Name: Andra Valerius
Gender: Female
Age: 30 yrs old
Height:5'8"
Weight:159lbs
Notes: Tattoo of regiment on neck, black paint around eyes at most times
Regiment: 335th Cadian Kasrkin Shock troop
Born: Cadia
Training: specialized in marksmanship and scouting
General Appearance: light brown, shoulder length hair, often kept in a bun or ponytail, frame a harsh face. Worn by years of field operations, and marred with three long scars running horizontally across the right cheek. Lithe frame with slender hands mark her as perfect for the role of sniper. Strangely juxtapositioned by a kind and maternal nature.

History: growing up on Cadia was hard, especially for an orphan like Andra. Conspripted in to the guard at a incredibly early age, she was put to work as a runner to deliver orders to areas cut from vox operation. Soon she was old enough to properly use a weapon, and was sent to the front lines as a white shield. During one of her first engaments, an Ork raid hit her base at night. A fierce fight broke out, leaving her with her three scars, but also giving her a chance at a new life. Demonstrating notable skill with a lasgun during the fighting, her commander had her take a test, placing her in the top percentage for marksmanship in her regiment. Transferred into a scholas and drilled in the practice of highly specialized rifling. Becoming a crack shot, she was assigned to the 335th to proved scouting for the grenadiers.

Friends and Allies: Andra is a some what intimidating figure, but is rather nice when known. Drinking and gambling are a good way to make friends.

Enemies: currently a silent battle is being waged between her and an unknown Tau sniper, with each trying to put maneuver the other.

Stuff
Kantrael MG Defender Pattern Service Laspistol-4 charge packs
Standard Pattern Long-Las- modified with personal touches and custom stock
Combat Knife
Forest pattern camouflage cloak
Cadian Imperial Guard Fatigues and light flak armor
Backpack Power Generator
Rucksack
Basic Toolkit
Poor Weather Gear
Mess Kit and Water Canteen
Blanket and Sleep Bag
Rechargeable Lamp-Pack
Ident-Tags
Micro-Bead
Imperial Infantryman's Uplifting Primer

High concept: “Angel of Death”-while warm and motherly on base, on the field Andra becomes a daemon our for blood.

Trouble: “Heart too big”-Valerius can care too much for others, and takes losses worse than most.

Aspect: “Shot through the Heart”- Andra is a top ranking sniper, and is able to hit most targets despite other difficulties.

Approaches
Careful- +1
Clever- +2
Flashy- +1
Forceful- +0
Quick- +3
Sneaky- +2

Who says the future has to be grimdark? Matt Ward that's who.

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CyGamer
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Location: Missouri, USA

Postby CyGamer » Wed Mar 20, 2019 1:45 pm

Name: Knight Captain(Rank roughly equal to Lieutenant)Mordred Brakii
Gender: Male
Age: 31
Height: 5'11"
Weight: 167lbs
Notes: has a slight limp on his left side, with several scars on his arms, legs, and torso. Says Bleeder is an affectionate term.
Regiment:Laninum Knight Errant of House Trovin
Born: Laninum Hive, Corvanis
Training: informal and formal martial combat, honor duels, traditional combat training, and close quarters infantry tactics
General Appearance: Average size build, with tanned skin and brown hair, typically short and shaved off on the left side. Face is gaunt and angular, with his nose at a slight crook due to previous fights. Dull grey eyes peer out from a thick brow. His hands are scared and gnarled by years of painful fighting lessons, but also calluses common for sewing. Asside from a slight limp from his left leg, gained from a broken femur, stands straight backed. Equipment is always well polished, waxed and cleaned at least when able, asside from the feudal helmet, which is nicked and scratched from years of use. Often seen wearing a deep marroon sash, with a silver and blue emblem from his House.
History: Corvanis is a planet of traditions and trials. Classified as a deathworld, the native fauna was extremely hostile to imperial settlers. After a while most of the population gathered up in multiple hives, guarded by perimeter walls. As population grew however, excursions into the wastelands began, with towns setting up around the central hives. Life on the outer walls was hard, and tensions grew between those inside the walls and those without. After a bloody civil war, parts of the planet faced nuclear armageddon, before the rebels were suppressed. From the remains of the old government came a rigid caste system and laws. Mordred belongs to part of the upper echelons of his society, a knight in service to the Emperor. Trained in combat, leadership, noble traditions, and the traditions of his people. A accomplished swordsmen at age 13, he progressed through the ranks to the venerable Knight Captain, earning fame for his House and family. Seasoned in combat, he received orders that he was to be deployed to deal with a near by rebellion. However, due to a clerical error, his regiment was deployed on Naris just before the assassination of Imperial generals. Since then he has remained in office, assigned to fill in for missing staff due to his ability to read and write fluently. But after so many months in a office, the proud warrior was feed up with writing, and has requested transfer to the front. Noted for his unusually harsh punishments, such as ordering a conscripted flogged and lashed for a breach in uniform. While strict and ordered in his manner, during combat he throws reason and defense to the wall.

Friends and Allies: Has made a few friends among the bases upper staff
Enemies: Several low ranking troopers, and despises Penal regiments on principle

Stuff
Eviscerator Chain weapon, Hand crafted in the Laninum Hive Forges
Saber, measuring 100 cm
Secondary saber, measuring 85 cm
Laspistol, decorated with family insignia and silver plating
Corvanis Knight armor(Flak armor combined with feudal plate armor)

Traditional Corvanian Knights helm
Bracii of House Trovin Emblem attached to hand made red sash
Corvanis standard issue kit
Sewing and weaving tools
Regimental standard
Dress uniform
Combat Knife
Penance Lash, traditional officers tool for discipline

High concept: A Knights Honor: Mordred is a skilled and trained knight of a noble house, and has proven himself in combat, both on the field and in duels, and also has played his part in noble courts. He holds himself, and others of similar background, to a high standard of conduct, and pushes himself to stand above the rabble.
Trouble: Punishable by Death: Corvanis is a harsh world, and order must be kept by any means. Exceptionally cruel, Corvanians see pain as more than punishment, but a purifier. Quartering, stoning, crucifixion, and the favored method of flaying are common practice. Mordred still applies these brutal punishments to those of other regiments, and will enforce orders to a fault.
Aspect: "To Glory and Battle, Let our Blades SING!": Survivor of many Corvanis duels, which involves replaces normal dueling swords with Eviscerators, and many battles, Mordred is a skilled swordsman with his blades, and wields the massive chain weapon with a familiar ease. Better duck.

Approaches
Careful- 0
Clever- 2
Flashy- 3
Forceful- 2
Quick- 1
Sneaky- 1

Who says the future has to be grimdark? Matt Ward that's who.

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CyGamer
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Joined: Tue Dec 27, 2016 11:16 pm
Location: Missouri, USA

Postby CyGamer » Wed Jun 05, 2019 5:45 pm

Name: Gefreiter "Klaus" #9453/1313-214
Gender: Male
Age: 24 (Vat-Grown 3 624 955.M41)
Height: 5'11"
Weight: 168lbs
Notes: Request to be first operative to disarm extremely high causality operations within skill set.
Regiment: 554th Krieg Infantry,
Born: Medical Complex 03, Hive 05 "Nachtstadt" Krieg, Segmentum Tempestus
Training: Neueskrieginfanterietruppen Programme 01, (New Krieg Infantry Troops Programme #1) Training Complex 008, Hive 05, Krieg
General Appearance: like most soldiers of Krieg, 1313 or Klaus is very lean and pale, and his body has many scars especially along his knuckles. But unlike others, he has mismatched eyes, one eye is blue and the other is green, with a scar across the green eye. Aside from that, is fairly typical build, with very white blonde hair. Stands at attention at all times.
History:

Friends and Allies: #1313 is a rather lonely individual, even for a Krieger.
Enemies: Enemies of the Imperium and all Xenos species.

Stuff
+1 Hellgun
+1 Light Carapace
+Laspistol
+Mono Knife
+4 Frag Grenades
+2 Photon Flash Grenades
+2 Smoke Grenades
+Krieg Respirator
+M39 Entrenching Tool
+Poor Weather Gear
+1 Krieg Greatcoat
+Rechargeable Lamp Pack
+1 Photo-Visor
+4 Empty Sandbags
+Basic Toolkit
+1 Water Canteen
+Grooming Kit
+Dog Tags
+2 Krieg Field Uniforms (Anthrazitgrau #383e42)
+Blanket & Sleeping Bag
+1Uniform & Tools Maintenance kit
+Mess Kit
+Reserved Supply Crate for Transportation
+Imperial Infantryman's Uplifting Primer - Naris Print, Krieg version

High concept:
Trouble:
Aspect:

Approaches
Careful-
Clever-
Flashy-
Forceful-
Quick-
Sneaky-

Who says the future has to be grimdark? Matt Ward that's who.


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